I had the pleasure of working as an Environment Artist on the Rocket Racing track: Jackrabbit. This tracks gameplay focus was on jumping, and strategic kickflips. The frequent hills on the track made this level a fun challenge to art out. This map also has a variety of different areas: farmland, tunnels, construction sites, and ultimately, a large Cityscape- that each required a unique approach. This map was a team effort between Environment Artists Judd Roy, Jason Mattke, and I.